
Planetary Processing - Multiplayer Toolkit
A downloadable tool
The Multiplayer Engine
Planetary Processing is a new online multiplayer toolkit for indie developers.
Our streamlined yet powerful multiplayer backend handles all the complicated processes of managing an online game. Your game can be developed through an easy to use API and online web panel.
Customisable Multiplayer Hosting
Planetary Processing servers can seamlessly scale from only a couple of players to a MMO scale game with thousands of players, as and when you need it. We charge less than self-hosting but provide fully customisable Lua servers which integrate with Unity, Godot, Unreal, Defold & Love2D.
Free to Try
We offer a free version for all of our multiplayer SDKs, which you can download and use for games of up to 10 players.
Give it a go and see what you think!
Published | 5 days ago |
Status | Prototype |
Category | Tool |
Author | Planetary Processing |
Made with | Unity, Unreal Engine, LÖVE, Godot, Defold |
Tags | defold, Game engine, Godot, LÖVE, Multiplayer, Unity, Unreal Engine |
Code license | MIT License |
Average session | About an hour |
Languages | English |
Multiplayer | Server-based networked multiplayer |
Links | Blog, Discord, GitHub, Homepage, Instagram, Twitter/X, YouTube |
Download
Install instructions
Check our our quickstart documentation and download the SDK for your game engine of choice .
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